Sunday, November 6, 2011

art of John Carpenter’s “Ghosts of Mars” day one

art of John Carpenter’s “Ghosts of Mars” day one:

Well, here is a mish mash favorite, I didn’t think I had all this on the computer but found it in a frantic “what to post” search…the images are soft and the exposures aren’t sharp, but this was done in the days when I didn’t have a scanner so I had to take pictures of the original art taped to the wall!!!! HAAA, the old days of my computer illiteracy…not much more advanced now either!!! HAAA! Anyway, after DS9 and Geppetto there was a long dry spell in movie production, and I discovered a website called Production Weekly. It’s a site that lists all productions that are getting ready to start. Some never do and others just take longer to get going, but at least you know what’s out there.

It was early 2000 and I came across the listing for a new John Carpenter Sci Fi/Horror movie called “Ghosts of Mars”. JOHN CARPENTER!!! Holy Cow!! I called and broke every rule to get through to the Production Designer on this one, and I was so glad that they brought me on!!! Bill Elliot was my boss, and we worked out of the Culver Studios in Culver City. The crux of the job was architecture and a whole load of props. What you see here on day one is the establishing look of a Martian mining community. The buildings were to have the look that they were dropped from a mold and have a gritty adobe type finish. John’s point on the designs of things was distinguishing different places by the shadows they cast. After showing him many renderings of various buildings, this was kind of the conclusion I came up with in how I would draw each structure. Lot’s of fun drawings for today, and it was a blast to work with one of my all time favorite directors. So with that, enjoy day one!

exterior sketch

exterior sketch

and on the set in New Mexico

and on the set in New Mexico

structure 2

structure 2

service garage

service garage

pump house

pump house

fueling and chemical station

fueling and chemical station

exterior to the reactor building

exterior to the reactor building

interior to the reactor room

interior to the reactor room

main airlock to the prison complex

main airlock to the prison complex

and a variety of patch art

and a variety of patch art

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